Loading .OBJ with Textures

I've tried this with multiple .objs and multiple textures, I've tried to set them up in any method possible.

Dec 27, 2008 7:33:50 PM com.jme.util.resource.ResourceLocatorTool locateResource

WARNING: Unable to locate: E:/models/tg_1_c.tga

I get this for every texture, although the locations are correct. I've tried with other models, but they all render as white objects and return this error. Any ideas?

I'm on XP 32Bit, SP3, Quad Core 9950, 6GB DDR 800MHZ, though '3.5 (4)' are in use.

Developing and running this app via Eclipse. Basically what I've done is edited the existing textures island demonstration and added a freely available .obj file to it, I want to render a small plane, fly around, just toy with jME, but I don't know how to render a plane, so if anyone has any other suggestions on where I can start, I'm all ears.

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