Loop pre-animated 3DS models

How can I loop the pre-animated 3DS models?

Usually the animation will loop only once then stops


Isn't there a repeat type associated with the animation KeyframeController? You could set it to RT_WRAP to wrap the animation, perhaps?

are you meaning that I can make the 3D Model loop the animation using external 3D programs like 3Ds max?

I dont' need to loop the model animation using JME code?

the jme joint&keyframecontroller both can be set to use the repeat type Controller.RT_WRAP or RT_CYCLE.

one of these is what you want.