Long time no see.
I’m searching for “relative low or free” game server solution. To be specific, I want to find somewhat cloud service providers that can host java game server - JME3 server if could. Evaluating solutions may also raise questions about technologies that can be used along, the scale, the cost… and with other pros and cons. Don’t know if anyone have a managable solution?
Currently, our company using NodeJs servers with Websocket at Heroku for about 300$/month for a few small games. We planning to try Play as game server also via Websocket and JME3 and Libgdx client.
Recently, IBM introduce Bluemix and I’ve joined 2 seminars about the service already.
Seems good for game because they can use Docker to open “restricted” ports for games not just http port like others. In the mean time, they also use NodeRed - an editor for online services and messages which I think will become a popular technology in next year. So using Bluemix is in researching also.
I want to know if anyone has other things in mind right now? Every help is appreciated!