To be fair, we had 4 people (1x coder, 1x 3D artist, 1x composer and 1x random stuff person©) on the team while you are probably going solo.
Edit: Although not part of the team, I should probably place a shoutout to @Darkchaos here for his quick responses on my various sdk debugging questions.
No. The game’s design is boring to play at its core, so there’s not much point continuing. Too bad we figured that out a day and a half into the LD.
The only way to make this game playable is to make the dungeon crawling interesting, but due to time constraints, nobody really designed how the dungeon crawling is supposed to work, so there’s pretty much none implemented. If I was to make a dungeon crawler, I’d probably start from scratch.
I might write a post mortem at some point.