Just grabbed the lwjgl 1.0 beta, and rebuilt my freshly acquired jme0.10, and found one single error:
[javac] C:ProjectsjmesrccomjmexawtlwjglLWJGLCanvas.java:66: exception org.lwjgl.LWJGLException is never thrown in body of corresponding try statement
[javac] } catch (LWJGLException e) {
New distribution layout, single file for all platforms
Fixed AWTGLCanvas paint issue
Fixed mouse button issues when switching between grapped and non-grapped mode
Fixed common nVidia crash on exit bug
Misc. performance enchancements
Added support for long (int64) types
Added EXT_timer_query extension
Added ATI_text_fragment_shader extension
Added ATI_shader_texture_lod extension
Added EXT_framebuffer extensions
Added SunOS (solaris) as a linux(-like) platform
Latest jinput
Universal binaried for mac
support for ALC_ENUMERATION_EXT (using LWJGL specific method AL.getImplementations)