LWJGL problem

Hi,

Was wondering if anyone came across this and maybe even solved it:



java.lang.IllegalStateException: Function is not supported

at org.lwjgl.BufferChecks.checkFunctionAddress(BufferChecks.java:58)

at org.lwjgl.opengl.GL11.glAlphaFunc(GL11.java:563)



Seems to be a problem with the latest lwjgl version. I have all te latest drivers and am running on intel HD Graphics, which is not awesome but pretty common I would suppose.



I suppose it may be fixed if I reinstalled everything to newest alpha-4 sdk, however I did just download every update through svn.



Greetings,

Kajos

Can you please provide the entire log?

Oh yeah sorry, here it is:



SEVERE: Uncaught exception thrown in Thread[LWJGL Renderer Thread,5,main]

java.lang.IllegalStateException: Function is not supported

at org.lwjgl.BufferChecks.checkFunctionAddress(BufferChecks.java:58)

at org.lwjgl.opengl.GL11.glAlphaFunc(GL11.java:563)

at com.jme3.renderer.lwjgl.LwjglRenderer.applyRenderState(LwjglRenderer.java:465)

at com.jme3.material.Material.render(Material.java:820)

at com.jme3.renderer.RenderManager.renderGeometry(RenderManager.java:428)

at com.jme3.renderer.queue.RenderQueue.renderGeometryList(RenderQueue.java:174)

at com.jme3.renderer.queue.RenderQueue.renderQueue(RenderQueue.java:231)

at com.jme3.renderer.RenderManager.renderViewPortQueues(RenderManager.java:588)

at com.jme3.renderer.RenderManager.flushQueue(RenderManager.java:549)

at com.jme3.renderer.RenderManager.renderViewPort(RenderManager.java:715)

at com.jme3.renderer.RenderManager.render(RenderManager.java:738)

at com.jme3.app.SimpleApplication.update(SimpleApplication.java:253)

at com.jme3.system.lwjgl.LwjglAbstractDisplay.runLoop(LwjglAbstractDisplay.java:137)

at com.jme3.system.lwjgl.LwjglDisplay.runLoop(LwjglDisplay.java:161)

at com.jme3.system.lwjgl.LwjglAbstractDisplay.run(LwjglAbstractDisplay.java:205)

at java.lang.Thread.run(Thread.java:662)

BUILD SUCCESSFUL (total time: 7 seconds)

No … I mean from the very beginning to the very end, not just the exception

Oh ok, cant see how thats helpful but here it is :slight_smile:



init:

Deleting: C:UsersKajosDocumentsjMonkeyProjectsPuppetClientbuildbuilt-jar.properties

deps-jar:

Updating property file: C:UsersKajosDocumentsjMonkeyProjectsPuppetClientbuildbuilt-jar.properties

compile:

3-apr-2011 23:39:23 com.jme3.system.JmeSystem initialize

INFO: Running on jMonkey Engine 3 Alpha 0.6

3-apr-2011 23:39:23 com.jme3.system.Natives extractNativeLibs

INFO: Extraction Directory #1: file:/C:/Program%20Files/jmonkeyplatform/jmonkeyplatform/libs/

3-apr-2011 23:39:23 com.jme3.system.Natives extractNativeLibs

INFO: Extraction Directory #2: C:UsersKajosDocumentsjMonkeyProjectsPuppetClient

3-apr-2011 23:39:23 com.jme3.system.Natives extractNativeLibs

INFO: Extraction Directory #3: C:UsersKajosDocumentsjMonkeyProjectsPuppetClient

3-apr-2011 23:39:25 com.jme3.system.lwjgl.LwjglAbstractDisplay run

INFO: Using LWJGL 2.7.1

3-apr-2011 23:39:25 com.jme3.system.lwjgl.LwjglDisplay createContext

INFO: Selected display mode: 640 x 480 x 0 @0Hz

3-apr-2011 23:39:25 com.jme3.system.lwjgl.LwjglContext printContextInitInfo

INFO: Adapter: igdumd64

3-apr-2011 23:39:25 com.jme3.system.lwjgl.LwjglContext printContextInitInfo

INFO: Driver Version: null

3-apr-2011 23:39:25 com.jme3.system.lwjgl.LwjglContext printContextInitInfo

INFO: Vendor: Intel

3-apr-2011 23:39:25 com.jme3.system.lwjgl.LwjglContext printContextInitInfo

INFO: OpenGL Version: 2.1.0 - Build 8.15.10.2202

3-apr-2011 23:39:25 com.jme3.system.lwjgl.LwjglContext printContextInitInfo

INFO: Renderer: Intel® HD Graphics

3-apr-2011 23:39:25 com.jme3.system.lwjgl.LwjglContext printContextInitInfo

INFO: GLSL Ver: 1.20 - Intel Build 8.15.10.2202

3-apr-2011 23:39:25 com.jme3.system.lwjgl.LwjglTimer

INFO: Timer resolution: 1000 ticks per second

3-apr-2011 23:39:25 com.jme3.renderer.lwjgl.LwjglRenderer initialize

INFO: Caps: [FrameBuffer, FrameBufferMRT, OpenGL20, OpenGL21, ARBprogram, GLSL100, GLSL110, GLSL120, VertexTextureFetch, FloatTexture, FloatColorBuffer, FloatDepthBuffer, PackedFloatTexture, SharedExponentTexture, PackedFloatColorBuffer, MeshInstancing, VertexBufferArray]

3-apr-2011 23:39:25 com.jme3.asset.DesktopAssetManager

INFO: DesktopAssetManager created.

3-apr-2011 23:39:25 com.jme3.renderer.Camera

INFO: Camera created (W: 640, H: 480)

3-apr-2011 23:39:25 com.jme3.renderer.Camera

INFO: Camera created (W: 640, H: 480)

3-apr-2011 23:39:25 com.jme3.input.lwjgl.LwjglMouseInput initialize

INFO: Mouse created.

3-apr-2011 23:39:25 com.jme3.input.lwjgl.LwjglKeyInput initialize

INFO: Keyboard created.

3-apr-2011 23:39:28 com.jme3.audio.lwjgl.LwjglAudioRenderer initInThread

INFO: AudioRenderer supports 64 channels

3-apr-2011 23:39:28 com.jme3.audio.lwjgl.LwjglAudioRenderer initInThread

INFO: Audio effect extension version: 1.0

3-apr-2011 23:39:28 com.jme3.audio.lwjgl.LwjglAudioRenderer initInThread

INFO: Audio max auxilary sends: 1

3-apr-2011 23:39:28 com.jme3.material.MaterialDef

INFO: Loaded material definition: Unshaded

3-apr-2011 23:39:28 com.jme3.scene.Node attachChild

INFO: Child (BitmapFont) attached to this node (null)

3-apr-2011 23:39:28 com.jme3.scene.Node attachChild

INFO: Child (null) attached to this node (Gui Node)

3-apr-2011 23:39:28 com.jme3.scene.Node attachChild

INFO: Child (BitmapFont) attached to this node (null)

3-apr-2011 23:39:28 com.jme3.scene.Node attachChild

INFO: Child (null) attached to this node (Statistics View)

3-apr-2011 23:39:28 com.jme3.scene.Node attachChild

INFO: Child (BitmapFont) attached to this node (null)

3-apr-2011 23:39:28 com.jme3.scene.Node attachChild

INFO: Child (null) attached to this node (Statistics View)

3-apr-2011 23:39:28 com.jme3.scene.Node attachChild

INFO: Child (BitmapFont) attached to this node (null)

3-apr-2011 23:39:28 com.jme3.scene.Node attachChild

INFO: Child (null) attached to this node (Statistics View)

3-apr-2011 23:39:28 com.jme3.scene.Node attachChild

INFO: Child (BitmapFont) attached to this node (null)

3-apr-2011 23:39:28 com.jme3.scene.Node attachChild

INFO: Child (null) attached to this node (Statistics View)

3-apr-2011 23:39:28 com.jme3.scene.Node attachChild

INFO: Child (BitmapFont) attached to this node (null)

3-apr-2011 23:39:28 com.jme3.scene.Node attachChild

INFO: Child (null) attached to this node (Statistics View)

3-apr-2011 23:39:28 com.jme3.scene.Node attachChild

INFO: Child (BitmapFont) attached to this node (null)

3-apr-2011 23:39:28 com.jme3.scene.Node attachChild

INFO: Child (null) attached to this node (Statistics View)

3-apr-2011 23:39:28 com.jme3.scene.Node attachChild

INFO: Child (BitmapFont) attached to this node (null)

3-apr-2011 23:39:28 com.jme3.scene.Node attachChild

INFO: Child (null) attached to this node (Statistics View)

3-apr-2011 23:39:28 com.jme3.scene.Node attachChild

INFO: Child (BitmapFont) attached to this node (null)

3-apr-2011 23:39:28 com.jme3.scene.Node attachChild

INFO: Child (null) attached to this node (Statistics View)

3-apr-2011 23:39:28 com.jme3.scene.Node attachChild

INFO: Child (BitmapFont) attached to this node (null)

3-apr-2011 23:39:28 com.jme3.scene.Node attachChild

INFO: Child (null) attached to this node (Statistics View)

3-apr-2011 23:39:28 com.jme3.scene.Node attachChild

INFO: Child (BitmapFont) attached to this node (null)

3-apr-2011 23:39:28 com.jme3.scene.Node attachChild

INFO: Child (null) attached to this node (Statistics View)

3-apr-2011 23:39:28 com.jme3.scene.Node attachChild

INFO: Child (BitmapFont) attached to this node (null)

3-apr-2011 23:39:28 com.jme3.scene.Node attachChild

INFO: Child (null) attached to this node (Statistics View)

3-apr-2011 23:39:28 com.jme3.scene.Node attachChild

INFO: Child (BitmapFont) attached to this node (null)

3-apr-2011 23:39:28 com.jme3.scene.Node attachChild

INFO: Child (null) attached to this node (Statistics View)

3-apr-2011 23:39:28 com.jme3.scene.Node attachChild

INFO: Child (BitmapFont) attached to this node (null)

3-apr-2011 23:39:28 com.jme3.scene.Node attachChild

INFO: Child (null) attached to this node (Statistics View)

3-apr-2011 23:39:28 com.jme3.scene.Node attachChild

INFO: Child (Statistics View) attached to this node (Gui Node)

3-apr-2011 23:39:28 com.jme3.material.MaterialDef

INFO: Loaded material definition: Plain Texture

3-apr-2011 23:39:28 com.jme3.scene.Node attachChild

INFO: Child (Floor) attached to this node (Root Node)

3-apr-2011 23:39:28 com.jme3.scene.Node attachChild

INFO: Child (Box) attached to this node (Root Node)

3-apr-2011 23:39:28 com.jme3.scene.Node attachChild

INFO: Child (Box) attached to this node (Root Node)

3-apr-2011 23:39:28 com.jme3.scene.Node attachChild

INFO: Child (Box) attached to this node (Root Node)

3-apr-2011 23:39:28 com.jme3.scene.Node attachChild

INFO: Child (Box) attached to this node (Root Node)

3-apr-2011 23:39:28 com.jme3.scene.Node attachChild

INFO: Child (Box) attached to this node (Root Node)

3-apr-2011 23:39:28 com.jme3.scene.Node attachChild

INFO: Child (Box) attached to this node (Root Node)

3-apr-2011 23:39:28 com.jme3.scene.Node attachChild

INFO: Child (Box) attached to this node (Root Node)

3-apr-2011 23:39:28 com.jme3.scene.Node attachChild

INFO: Child (Box) attached to this node (Root Node)

3-apr-2011 23:39:28 com.jme3.scene.Node attachChild

INFO: Child (Box) attached to this node (Root Node)

3-apr-2011 23:39:28 com.jme3.scene.Node attachChild

INFO: Child (Box) attached to this node (Root Node)

3-apr-2011 23:39:28 com.jme3.scene.Node attachChild

INFO: Child (Box) attached to this node (Root Node)

3-apr-2011 23:39:28 com.jme3.scene.Node attachChild

INFO: Child (Box) attached to this node (Root Node)

3-apr-2011 23:39:28 com.jme3.scene.Node attachChild

INFO: Child (Sphere) attached to this node (Root Node)

3-apr-2011 23:39:28 com.jme3.scene.plugins.ogre.MaterialLoader readPassStatement

WARNING: Unsupported pass directive: emissive

3-apr-2011 23:39:28 com.jme3.material.MaterialDef

INFO: Loaded material definition: Phong Lighting

3-apr-2011 23:39:28 com.jme3.scene.plugins.ogre.MaterialLoader readPassStatement

WARNING: Unsupported pass directive: emissive

3-apr-2011 23:39:28 com.jme3.scene.plugins.ogre.MaterialLoader readPassStatement

WARNING: Unsupported pass directive: emissive

3-apr-2011 23:39:28 com.jme3.scene.plugins.ogre.MaterialLoader readPassStatement

WARNING: Unsupported pass directive: depth_write

3-apr-2011 23:39:28 com.jme3.scene.plugins.ogre.MaterialLoader readPassStatement

WARNING: Unsupported pass directive: emissive

3-apr-2011 23:39:28 com.jme3.scene.plugins.ogre.MaterialLoader readPassStatement

WARNING: Unsupported pass directive: emissive

3-apr-2011 23:39:28 com.jme3.scene.plugins.ogre.MaterialLoader readPassStatement

WARNING: Unsupported pass directive: emissive

3-apr-2011 23:39:28 com.jme3.scene.plugins.ogre.MaterialLoader readPassStatement

WARNING: Unsupported pass directive: emissive

3-apr-2011 23:39:28 com.jme3.scene.plugins.ogre.MaterialLoader readPassStatement

WARNING: Unsupported pass directive: emissive

3-apr-2011 23:39:28 com.jme3.scene.Node attachChild

INFO: Child (female-geom-1) attached to this node (female-ogremesh)

3-apr-2011 23:39:29 com.jme3.scene.Node attachChild

INFO: Child (female-geom-2) attached to this node (female-ogremesh)

3-apr-2011 23:39:29 com.jme3.scene.Node attachChild

INFO: Child (female-geom-3) attached to this node (female-ogremesh)

3-apr-2011 23:39:29 com.jme3.scene.Node attachChild

INFO: Child (female-geom-4) attached to this node (female-ogremesh)

3-apr-2011 23:39:29 com.jme3.scene.Node attachChild

INFO: Child (female-geom-5) attached to this node (female-ogremesh)

3-apr-2011 23:39:29 com.jme3.scene.Node attachChild

INFO: Child (female-geom-6) attached to this node (female-ogremesh)

3-apr-2011 23:39:29 com.jme3.scene.Node attachChild

INFO: Child (female-geom-7) attached to this node (female-ogremesh)

3-apr-2011 23:39:29 com.jme3.scene.Node attachChild

INFO: Child (female-geom-8) attached to this node (female-ogremesh)

3-apr-2011 23:39:29 com.jme3.bullet.control.RagdollControl scanSpatial

INFO: Found root bone in skeleton Skeleton - 93 bones, 1 roots

hip bone

-abdomen bone

-glute R IK bone

–glute R bone

-glute L IK bone

–glute L bone

-leg R bone

–hamstring R IK bone

—hamstring R bone

–foreleg R bone

—calf R IK bone

----calf R bone

—foot R bone

----toes R bone

-leg L bone

–hamstring L IK bone

—hamstring L bone

–foreleg L bone

—calf L IK bone

----calf L bone

—foot L bone

----toes L bone

-back lower bone

–back upper bone

—shoulder R bone

----arm R bone


bicep R IK bone
bicep R bone
forearm R bone
hand R bone
thumb R 1 bone
thumb R 2 bone
thumb R 3 bone
finger 4 R 1 bone
finger 4 R 2 bone
finger 4 R 3 bone
finger 3 R 1 bone
finger 3 R 2 bone
finger 3 R 3 bone
finger 1 R 1 bone
finger 1 R 2 bone
finger 1 R 3 bone
finger 2 R 1 bone
finger 2 R 2 bone
finger 2 R 3 bone
grab R IK bone
grab R bone
----deltoid R IK bone
deltoid R bone
---shoulder L bone
----deltoid L IK bone
deltoid L bone
----arm L bone
bicep L IK bone
bicep L bone
forearm L bone
grab L IK bone
grab L bone
hand L bone
thumb L 1 bone
thumb L 2 bone
thumb L 3 bone
finger 4 L 1 bone
finger 4 L 2 bone
finger 4 L 3 bone
finger 3 L 1 bone
finger 3 L 2 bone
finger 3 L 3 bone
finger 1 L 1 bone
finger 1 L 2 bone
finger 1 L 3 bone
finger 2 L 1 bone
finger 2 L 2 bone
finger 2 L 3 bone
---chest bone
---neck bone
----head bone
lip upper IK bone
lip upper center bone
blink L bone
brow R inner bone
brow R outer bone
brow L inner bone
brow L outer bone
blink R bone
look bone
eye R bone
eye L bone
mouth R bone
mouth L bone
jaw bone
lip lower IK bone
lip lower center bone

3-apr-2011 23:39:29 com.jme3.bullet.control.RagdollControl setSpatial
INFO: Create physics ragdoll for skeleton Skeleton - 93 bones, 1 roots
hip bone
-abdomen bone
-glute R IK bone
--glute R bone
-glute L IK bone
--glute L bone
-leg R bone
--hamstring R IK bone
---hamstring R bone
--foreleg R bone
---calf R IK bone
----calf R bone
---foot R bone
----toes R bone
-leg L bone
--hamstring L IK bone
---hamstring L bone
--foreleg L bone
---calf L IK bone
----calf L bone
---foot L bone
----toes L bone
-back lower bone
--back upper bone
---shoulder R bone
----arm R bone
bicep R IK bone
bicep R bone
forearm R bone
hand R bone
thumb R 1 bone
thumb R 2 bone
thumb R 3 bone
finger 4 R 1 bone
finger 4 R 2 bone
finger 4 R 3 bone
finger 3 R 1 bone
finger 3 R 2 bone
finger 3 R 3 bone
finger 1 R 1 bone
finger 1 R 2 bone
finger 1 R 3 bone
finger 2 R 1 bone
finger 2 R 2 bone
finger 2 R 3 bone
grab R IK bone
grab R bone
----deltoid R IK bone
deltoid R bone
---shoulder L bone
----deltoid L IK bone
deltoid L bone
----arm L bone
bicep L IK bone
bicep L bone
forearm L bone
grab L IK bone
grab L bone
hand L bone
thumb L 1 bone
thumb L 2 bone
thumb L 3 bone
finger 4 L 1 bone
finger 4 L 2 bone
finger 4 L 3 bone
finger 3 L 1 bone
finger 3 L 2 bone
finger 3 L 3 bone
finger 1 L 1 bone
finger 1 L 2 bone
finger 1 L 3 bone
finger 2 L 1 bone
finger 2 L 2 bone
finger 2 L 3 bone
---chest bone
---neck bone
----head bone
lip upper IK bone
lip upper center bone
blink L bone
brow R inner bone
brow R outer bone
brow L inner bone
brow L outer bone
blink R bone
look bone
eye R bone
eye L bone
mouth R bone
mouth L bone
jaw bone
lip lower IK bone
lip lower center bone

3-apr-2011 23:39:29 com.jme3.scene.Node attachChild
INFO: Child (female-ogremesh) attached to this node (Root Node)
3-apr-2011 23:39:29 com.jme3.renderer.lwjgl.LwjglRenderer updateUniformLocation
INFO: Uniform g_CameraPosition is not declared in shader.
3-apr-2011 23:39:29 com.jme3.renderer.lwjgl.LwjglRenderer updateUniformLocation
INFO: Uniform g_WorldMatrix is not declared in shader.
3-apr-2011 23:39:29 com.jme3.renderer.lwjgl.LwjglRenderer updateUniformLocation
INFO: Uniform m_UseMaterialColors is not declared in shader.
3-apr-2011 23:39:29 com.jme3.renderer.lwjgl.LwjglRenderer updateUniformLocation
INFO: Uniform m_VertexColor is not declared in shader.
3-apr-2011 23:39:34 com.jme3.app.Application handleError
SEVERE: Uncaught exception thrown in Thread[LWJGL Renderer Thread,5,main]
java.lang.IllegalStateException: Function is not supported
at org.lwjgl.BufferChecks.checkFunctionAddress(BufferChecks.java:58)
at org.lwjgl.opengl.GL11.glAlphaFunc(GL11.java:563)
at com.jme3.renderer.lwjgl.LwjglRenderer.applyRenderState(LwjglRenderer.java:465)
at com.jme3.material.Material.render(Material.java:820)
at com.jme3.renderer.RenderManager.renderGeometry(RenderManager.java:428)
at com.jme3.renderer.queue.RenderQueue.renderGeometryList(RenderQueue.java:174)
at com.jme3.renderer.queue.RenderQueue.renderQueue(RenderQueue.java:231)
at com.jme3.renderer.RenderManager.renderViewPortQueues(RenderManager.java:588)
at com.jme3.renderer.RenderManager.flushQueue(RenderManager.java:549)
at com.jme3.renderer.RenderManager.renderViewPort(RenderManager.java:715)
at com.jme3.renderer.RenderManager.render(RenderManager.java:738)
at com.jme3.app.SimpleApplication.update(SimpleApplication.java:253)
at com.jme3.system.lwjgl.LwjglAbstractDisplay.runLoop(LwjglAbstractDisplay.java:137)
at com.jme3.system.lwjgl.LwjglDisplay.runLoop(LwjglDisplay.java:161)
at com.jme3.system.lwjgl.LwjglAbstractDisplay.run(LwjglAbstractDisplay.java:205)
at java.lang.Thread.run(Thread.java:662)
debug:
BUILD SUCCESSFUL (total time: 14 seconds)

Did you try installing latest drivers?

Yeah, I let HP check for new drivers but couldnt find any. Is it maybe an easy solution to inject an older lwjgl jar? Am gonna try tomorrow, will let know. Nightynight :slight_smile:

Use this page to find drivers for Intel HD Graphics:

I guess you were right, it were old drivers. My update-utility was outdated as well :s Thanks for the help, momoko_fan!

I now get another error (I updated videodrivers to the latest 15.x) :



init:

Deleting: C:UsersKajosDocumentsjMonkeyProjectsJmeTests2buildbuilt-jar.properties

deps-jar:

Updating property file: C:UsersKajosDocumentsjMonkeyProjectsJmeTests2buildbuilt-jar.properties

Compiling 1 source file to C:UsersKajosDocumentsjMonkeyProjectsJmeTests2buildclasses

compile-single:

run-single:

4-apr-2011 11:18:09 com.jme3.system.JmeSystem initialize

INFO: Running on jMonkey Engine 3 Alpha 0.6

4-apr-2011 11:18:09 com.jme3.system.Natives extractNativeLibs

INFO: Extraction Directory #1: file:/C:/Program%20Files/jmonkeyplatform/jmonkeyplatform/libs/

4-apr-2011 11:18:09 com.jme3.system.Natives extractNativeLibs

INFO: Extraction Directory #2: C:UsersKajosDocumentsjMonkeyProjectsJmeTests2

4-apr-2011 11:18:09 com.jme3.system.Natives extractNativeLibs

INFO: Extraction Directory #3: C:UsersKajosDocumentsjMonkeyProjectsJmeTests2

4-apr-2011 11:18:10 com.jme3.system.lwjgl.LwjglAbstractDisplay run

INFO: Using LWJGL 2.7.1

4-apr-2011 11:18:10 com.jme3.system.lwjgl.LwjglDisplay createContext

INFO: Selected display mode: 640 x 480 x 0 @0Hz

4-apr-2011 11:18:10 com.jme3.app.Application handleError

SEVERE: Failed to create display

org.lwjgl.LWJGLException: Could not create context (WGL_ARB_create_context)

at org.lwjgl.opengl.WindowsContextImplementation.nCreate(Native Method)

at org.lwjgl.opengl.WindowsContextImplementation.create(WindowsContextImplementation.java:50)

at org.lwjgl.opengl.Context.(Context.java:131)

at org.lwjgl.opengl.Display.create(Display.java:859)

at org.lwjgl.opengl.Display.create(Display.java:825)

at com.jme3.system.lwjgl.LwjglDisplay.createContext(LwjglDisplay.java:124)

at com.jme3.system.lwjgl.LwjglAbstractDisplay.initInThread(LwjglAbstractDisplay.java:100)

at com.jme3.system.lwjgl.LwjglAbstractDisplay.run(LwjglAbstractDisplay.java:188)

at java.lang.Thread.run(Thread.java:662)

4-apr-2011 11:18:10 com.jme3.app.Application handleError

SEVERE: Uncaught exception thrown in Thread[LWJGL Renderer Thread,5,main]

java.lang.IllegalStateException

at com.jme3.system.lwjgl.LwjglAbstractDisplay.runLoop(LwjglAbstractDisplay.java:135)

at com.jme3.system.lwjgl.LwjglDisplay.runLoop(LwjglDisplay.java:161)

at com.jme3.system.lwjgl.LwjglAbstractDisplay.run(LwjglAbstractDisplay.java:205)

at java.lang.Thread.run(Thread.java:662)

BUILD SUCCESSFUL (total time: 5 seconds)

No idea … This error is just as bizarre as the first.

I looked at the source code of LWJGL, and it seems wglCreateContextAttribsARB is returning a NULL value.



You are running the examples, right? Is this Alpha4 or nightly build?

It’s the nightly build yes. And I’m running the examples indeed; with first error some apps were affected (containing wireframes, etc), now apps do not run at all.

I tried reinstalling, but no luck. Also, even before reinstalling, update doesnt work anymore:



Networking problem in http://jmonkeyengine.com/platform/updatecenter/alpha/com-jme3-gde-templates-tests.nbm