I’m new to Jme, but not to LWJGL, and I was wondering about
the changes that were made to the last version.
Perhaps you’re aware of the Display/Window merge in the next LWJGL ?
Is Jme is already OK with that ?
we are currently using the 0.9 release version. The current CVS version has the Display/Window and input update. So when 1.0 is released, Jme will follow and update the DisplaySystem.
I only ask this because I’ve begun some code that work with the
new display system…
As i’m a newbie to Jme, I’ve got one more question :
Can you program an entire game just using Jme, without having to worry about LWJGL methods,
Or you have to use both of them to make a full game ?
sure you can code a full game in jME only, ive done that in VolatileZapper. And I plan to do that in my new game.
That’s good news,
I prefer to focus on a single library