Ok as I now managed to make that laser beam, I would like to make it a bit vivid. I would like to make it gloom but only the laser beam not the entire scene (bloom filter does it for the entire scene). I started with an own shader/material and already can play with the color. Any examples or pointer would be nice.
EDIT: I would even go further and make a curly surface. ok maybe curly is the wrong word just vivid some how to make it look more like laser beam. But I think to make it gloomy is my first try…
Material mat = new Material(getAssetManager(), "Common/MatDefs/Misc/SolidColor.j3md");
mat.setColor("Color", ColorRGBA.Green);
mat.setColor("GlowColor", ColorRGBA.Green);
fpp=new FilterPostProcessor(assetManager);
bloom= new BloomFilter(BloomFilter.GlowMode.Objects);
fpp.addFilter(bloom);
viewPort.addProcessor(fpp);
I tried this from the proposed link above, and I get a
So I guess this is either too new or too old. I guess it should be Unshaded.j3md, right?
EDIT: Unshaded did the trick, so maybe somebody can fix the wiki then?