(March 2021) Monthly WIP Screenshot Thread

Let’s recreate the mechanics of zombie army 4!

New additions:

  • Random chance of critical hits that can dismember body parts.
  • Added the 3d model of the weapon.
  • Explosion of the head when special kill is active.
  • The marker follows the body animation.
  • Added the ability to specify a BitMask to ignore the enemy capsule during physical hit raycast.
  • The limb amputation is inspired by the excellent library Minie (An introduction to DynamicAnimControl :: The Minie project) written by @sgold whom I thank for the great help he always gives me.

It would need to add some AI and a fun particle effect for dismemberment :grin:

Unfortunately my daily work is taking a lot of time, but I will write a topic as soon as possible to share and improve with you the ideas contained in the video…

For an interesting discussion on the use of the DynamicAnimControl, this link may be useful:

Have a great weekend everybody :wink:

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