No, we are not in-game yet. The player is not yet connected to the game. Suppose that he is in the “Social” tab and can see a list of all his friends and their status and so on.
All the scenarios I am talking about are about communicating with the master server.
regarding chat, it is an in-game feature and will already be handled by JME Networking in realtime.
10, 15 seconds should be fine for my needs in case polling will not cause trouble off-course.