I want to create a method to change diffuse texture of Geomtry regardless of Material instance.
If there is a standard for the Material parameter names, it would be easy.
At SimpleTextured.j3md, parameter name of texture is m_ColorMap.
At Lighting.j3md, parameter name of diffuse texture is m_DiffuseMap.
How about changing the name ‘m_ColorMap’ to ‘m_DiffuseMap’,