Math Libraries

I’m integrating odejava into my app and I notice that ODE and jME use different classes for Vector3f and so forth. I take it that it’s because jME wanted more features than came with javax.vecmath?

We didn’t go with javax.vecmath, because it is not part of the standard jdk. If vecmath becomes standard at some point, I have no problems moving over to theirs. At the time it was a matter of not requiring the user to download Java3D to use a different 3D engine.