Hello! What is the current recommended way to build and package a game in JME? I remember there was a tool where platforms could be selected. Does this still exist?
I am thinking about creating a maven build for each platform I want to build for. Is this something anyone has tried?
Edit: To be more clear, I currently build a fat jar with dependencies using the maven assembly plugin, but that packs the natives for all platforms in the same jar. I am trying to figure out if there is a way to set the lwjgl properties in such a way that only the natives for the profile I am building will be included in the jar.