One question about md3-model-loading (I'm quite sure this question is already asked but I didn't find it after a lot of searches):
I'm using Milkshape3d for modelling and animating. (Perfect tool for me. Focused on only the stuff I want to do.)
Importing ms3d in jme works until a certain point. Some Animation are interpolated the wrong way (even when
I keyframed every frame). Ok,…no problem enough other posibilities to export.
As milkshape exports collada without animation I tried md3 what works with animation (keyframe not joincontroller,enough for what I intend to do)
but textures are not loaded and I think it is not trying to do it!?!? There are no errors about not locating them somewhere.
In the md3-example one texture is loaded and set manually. Do I have to place every texture on the mesh on my own, or is there an easier way?
Thx, ToM