Hi,
I'm working with MD5Exporter. When I Load my model from the same class that I set up the rest of my "scene" with, the model loads fine.
If I try to create a separate class for loading my MD5 models, the model loads fine but the textures are sorta inside out.
Anyone that can tell my why this would happen and provide a solution, with the small amount of information I have given would be a great help, or if you would like me to post some of the code that will not be a problem.
Thanks
edit - Ok so I solved the problem, I just selected 'reverse face normals' when exporting.
I still don't understand why it would work without doing this when loading my model from the main class.
Del said:
I still don't understand why it would work without doing this when loading my model from the main class.
Maybe in your in one version you add a CullState which culls the Backfaces to the model.
I'm sure I didnt add a cullstate, maybe there is a difference in default cullstates in simplegame and basegame.
I'll look into more about cullstates.
Thanks for the reply