I use the file format md5
Project md5 reader of jme contrib
2 using 3D model: a character and his mount
I create a bone at the rider's position on the mount
2 the fact his model in the same way (on the same system of axis is oriented in the same direction)
Yet when I put the jumper on the mount
It is not reflected in the correct position I should rotate but when I turned the fact that I am being given added to the bones of the central mount model becomes the mount and it swivels
To begin to fly
bodyInstance.addChild(accInstance, "Bone.001" );
bodyinstance = the mount
accInstance= the man
Bone of bodyinstance is positioned vertically

with rotation:
