Mesh Navigation buildNavigationPath

Yes, I’ve read them all. There are three possible solutions for this:

  • Make native calls
  • Inter-process communication
  • Fix the Java algo

    I’m going for the third, I’ll try to fix it. If that fails, I’m going to ignore those miss calculations until someone can fix it, as I don’t know about performance about the other 2.

The pathfinding algorithm was not developed by the guy that developed the mesh navigation,

in the future i will port recast and detour,

making native calls is not adviceble and IPC doesn’t serve this purpose.

Well, you don’t need to port Recast completly, NMGen did that with recast 1.1 or 1.2, just need to upgrade things again, like raycasts, optimization, that have some flaws.