this great tool exports nearly everything from the max scene.
Biped objects supported !
Simply place the ms3d.dle (found in the same zip as this readme) in your 3dsmax plugins directory.
Then launch 3dsmax. To export a scene to a .ms3d file, select
'Export' from the 'File' menu. You should see a dropdown list with all the available formats. Among them is 'Milkshape3d (*.MS3D)'.
When you have selected a filename and clicked 'Save' a dialog will appear. Now select which parts of the scene you'd like to export.
The procedure is pretty straightforward.
Properties that can be exported from a max materials is:
- diffuse color
- specular color
- ambient color
- diffuse map (Bitmap)
- opacity map (Bitmap)
The plugin exports the following:
- Bones (converted to joints)
- Biped objects
- Keyframed animation
- Geometric objects
- Smoothing groups
- Texture coordinates
- Physique modifier
- Skin modifier (not totally tested)
- Maximum number of faces & vertices is 2^16 = 65536
Note that the plugin is not designed for high-polygon models
credits to Mete Ciragen for making a very good modeling tool