MiniLD16 - Tank

Hola community,



this weekend I again decided to take part at a 48h game-coding competition. The theme was free

but there were different constrainst:





Well,…actually as always. All I got is something like a demos. I’m still not fast enough for 48h…maybe I will

go on with this. Have a look here:



http://thomas.trocha.com/games/tank/tank.html



Now, I need some sleep :smiley:



Adios and have a nice week…

could be pretty fun :slight_smile:

but the controls are confusing (thanks to the competition constraints hehe)

but the controls are confusing (thanks to the competition constraints hehe)


Hehe,... yes the constraints. I biggest probelm was the color-constraint. 9 colors...hmm! Meaning no shadows no transparency, actually nothing. Finally I baked the whole scene, created an index colormap in gimp and converted it with nearly forgotten dithering :D

Actually there are much too much issues to be fun. My whole collision detection is too strict.
Well, the hardest constraint of the weekend was me :D
Ah,..I don't mind. I'm on the right track and I know someday a full game will be developed.
(Hmm,...actually I could try to invest more that 48h for a game!!??! :D  )