- I want to make life, mana, number of shots, etc. visible. So I need a status bar around the camera / the screen. This is independent of the orientation of the camera, it’s static.
- I want to build buttons on the bar where I activate a spell, grenade or bulldozer. Even with the mouse, if it is just visible.
Maybe I wasn’t looking properly, but so far I’ve only found examples where meshes are added before shading and not after shading.
Can give someone a link or a scrap of code. Thx.