Mobile 3D engines?

Hi, I want to know if You know some good Android or J2ME 3D engines that You can recommend me to take a look at?

To use JME on Android you’ll have to use JOGL, since the newest JOGL has that sort of rendering capabilities as far as I know.  I’ve not worked with either Android or JOGL, so I’m not of much help.  It’s been mentioned to add support for Android in JME3: http://www.jmonkeyengine.com/forum/index.php?topic=12652.0 and Ardor3d: http://www.ardor3d.com/forums/viewtopic.php?f=9&t=19&hilit=android&start=10 but it seems nothing has really been done so far.

The above is correct. At one point we had a developer on board who was planning to work in Android support for JME3. Unfortunately before he got any work done he got a job that, simply put, complicated his relations with JME and so he had to quit.



If it's one thing JME needs, its more game projects, and a more lightweight medium like the Android would be utterly perfect for that sort of push. In other words, should the opportunity for Android support present itself again, we'll jump on it.

erlend_sh said:
If it's one thing JME needs, its more game projects, and a more lightweight medium like the Android would be utterly perfect for that sort of push. In other words, should the opportunity for Android support present itself again, we'll jump on it.


Likewise, should the opportunity to get myself an android phone on the cheap (or at least moderately affordable) present itself I'll jump on it  :roll:


That said, the jME3 Rendering system is pluggable like that of jME2 so a renderer would be able to get tossed in.  Additionally, the new engine is shaping up to be more JOGL friendly than its predecessor.