Is there a way to load a model with the AssetManger outside of the simpleInitApp methode in a simpleApplication. When i try to load a model with the assetManager out side of this methode, i get a nullPointerExeption
Yes, you can use it from any method and even from any thread, you’re doing something wrong.
I found it, the problem is that i was using the startCanvas method. I don’t know why, but the assetManager become null after the simpleInitApp. But if i use the normal create method that create the window, it work’s like it should