Model Animation with Blender

Hello everybody!!!  :smiley:



Sorry about my English, I think that I'm not VERY WELL writing in English… hehehe

First of all, i have to congratulates everybody who works with jMonkey 3D… i'm studying it and I see that its a very powerfull engine…

I am a newbie on jMonkey, so I would like to know how I export an model in blender to jme with animation, and how could I animate this model o jMonkey…



Could anyone please post a simple code here, to let me know how to do this, or there is some web tutorial that can tell me about it…

I think that it not comes with src.jmetest, or am I wrong???



I'll be very thankfulll…



Guilherme ---- Brazil…



Well one way to do it, which probably is not the best way, is to export the keyframes of the animation.  Then load the keyframes and use an animation keyframe controller in jme.

I would look at HelloKeyFrames and HelloModelLoading in the jmetest.TutorialGuide package.

As far as I know jme only supports keyframe animations at this time.

http://www.jmonkeyengine.com/jmeforum/index.php?topic=3562.0;topicseen