Model ilumination

Hello monkeys,

I’m working on a board game and I’m developing the models for the pieces with Blender 2.59.

Here is an image of the piece:

The model looks fine but every face is colored with one color and the edges of the model can be seen.

How I can solve this?

I’m looking for a way to have a smoothly transition of the color between the faces but I can’t figure out what I’m doing wrong.


Select the mesh in blender and press “set smooth” in the mesh properties.

1 Like

Ole y ole!

Thanks Normen, now the model looks great!

Here is a picture of the image:

I hope this can help others jmonkeys: to have smooth transitions between the faces of your model press the set smooth button on blender… (it’s very logical…).