I’m working on a board game and I’m developing the models for the pieces with Blender 2.59.
Here is an image of the piece:
The model looks fine but every face is colored with one color and the edges of the model can be seen.
How I can solve this?
I’m looking for a way to have a smoothly transition of the color between the faces but I can’t figure out what I’m doing wrong.
Select the mesh in blender and press “set smooth” in the mesh properties.
Ole y ole!
Thanks Normen, now the model looks great!
Here is a picture of the image:
I hope this can help others jmonkeys: to have smooth transitions between the faces of your model press the set smooth button on blender… (it’s very logical…).