As far as I know the supported import format is OGRExml. Are there any plans to add other formats?
By the way, I followed the developpment of jMP since a couple of weeks an d I think it could turn up as a GDE for non programmers like myself. Go ahead!
a GDE for non programmers
I doubt that....
Obj support is coming soon to jMP, but jME will always require programming skills, even with jMP it will not be a "point&click game creator".
Cheers,
Normen
Most any engine is going to require at least some level of programming, even if it is just scripting, to make anything more than a scene that one can fly through.
Obj support is coming soon to jMP
OK, thanks for replying. :)
Most any engine is going to require at least some level of programming...
I know that for sure. I am not thinking about complex games.
I think it would be a great idea to make a development tool for jmonkey easier. Something like unity or as unreal engine. as the casual gaming market requires faster development and less cost.
On the other hand, I do not like jmonkey it works only with ogrexml, should make it compatible with other formats such as more owners. 3ds blend or full-featured animation and I mean everything.
but I’m going to start developing one’s own environment and easier to jme (even if it means limiting the developer a little)
Greetings from Colombia
(I speak spanish, this is a google translation)
Well there could certainly be plugins for jMP that allow creating simple jump and run games or something similar using a UI but its not something that the core developers put much focus on right now. Still, user-created jMP plugins arr surely welcome