With the latest nightly update some models are not being being loaded correctly. One of my model is showing the following error,
java.lang.NullPointerException
at com.jme3.animation.SkeletonControl.resetToBind(SkeletonControl.java:169)
at com.jme3.animation.SkeletonControl.controlRender(SkeletonControl.java:141)
at com.jme3.scene.control.AbstractControl.render(AbstractControl.java:97)
at com.jme3.scene.Spatial.runControlRender(Spatial.java:573)
at com.jme3.renderer.RenderManager.renderScene(RenderManager.java:783)
at com.jme3.renderer.RenderManager.renderScene(RenderManager.java:793)
at com.jme3.renderer.RenderManager.renderViewPort(RenderManager.java:1116)
at com.jme3.renderer.RenderManager.render(RenderManager.java:1167)
at com.jme3.app.SimpleApplication.update(SimpleApplication.java:266)
at com.jme3.system.lwjgl.LwjglAbstractDisplay.runLoop(LwjglAbstractDisplay.java:149)
at com.jme3.system.lwjgl.LwjglDisplay.runLoop(LwjglDisplay.java:185)
at com.jme3.system.lwjgl.LwjglAbstractDisplay.run(LwjglAbstractDisplay.java:223)
at java.lang.Thread.run(Thread.java:662)
But, Oto behaves fine. Everything was fine before the update. After the update, there is this error. Has they any change been made that might cause this issue?
(I know i should post a testcase, and I’ll do if i dont find an work around)
yep …my bad.
should be fixed please test again
Thanks, will post back when i get the update.