Model with animation are not being loaded after the latest nightly update

With the latest nightly update some models are not being being loaded correctly. One of my model is showing the following error,



java.lang.NullPointerException

at com.jme3.animation.SkeletonControl.resetToBind(SkeletonControl.java:169)

at com.jme3.animation.SkeletonControl.controlRender(SkeletonControl.java:141)

at com.jme3.scene.control.AbstractControl.render(AbstractControl.java:97)

at com.jme3.scene.Spatial.runControlRender(Spatial.java:573)

at com.jme3.renderer.RenderManager.renderScene(RenderManager.java:783)

at com.jme3.renderer.RenderManager.renderScene(RenderManager.java:793)

at com.jme3.renderer.RenderManager.renderViewPort(RenderManager.java:1116)

at com.jme3.renderer.RenderManager.render(RenderManager.java:1167)

at com.jme3.app.SimpleApplication.update(SimpleApplication.java:266)

at com.jme3.system.lwjgl.LwjglAbstractDisplay.runLoop(LwjglAbstractDisplay.java:149)

at com.jme3.system.lwjgl.LwjglDisplay.runLoop(LwjglDisplay.java:185)

at com.jme3.system.lwjgl.LwjglAbstractDisplay.run(LwjglAbstractDisplay.java:223)

at java.lang.Thread.run(Thread.java:662)



But, Oto behaves fine. Everything was fine before the update. After the update, there is this error. :frowning: Has they any change been made that might cause this issue?

(I know i should post a testcase, and I’ll do if i dont find an work around)

yep …my bad.



should be fixed please test again

Thanks, will post back when i get the update.