Monitor Camera and Skybox?

I got my TextureRenderer with own camera running today.

How can I get my Sky also correctly displayed in the tiny monitor (Quad monitor Node)? In the main screen the skybox got translated correctly to the chase cams location.

But in the monitored Screen the sky sits at 0.0.0 it seems

I do

tRenderer.render(scene, fakeTex);

and scene has attached the skybox to it

Unfortunately my Image Upload link did not work


The tiny monitor. You mean your computer screen :smiley: ?

Flagrush tutorial has a nice example of skybox.

Or tiny monitor is an automap or something?

I solved it now , my skydome was too small :slight_smile: