[java]zay-es\examples\MonkeyTrap\src\trap\AnimationTester.java:102: error: no suitable constructor found for ScreenshotAppState(String,long)
new ScreenshotAppState("", System.currentTimeMillis()),
constructor ScreenshotAppState.ScreenshotAppState(String) is not applicable
(actual and formal argument lists differ in length)
constructor ScreenshotAppState.ScreenshotAppState() is not applicable
(actual and formal argument lists differ in length)[/java]
I’ve just updated to nightly builds - what am I doing wrong ?
[java]zay-es\examples\MonkeyTrap\src\trap\DungeonStyles.java:130: error: package ErrorState does not exist
Attributes popup = styles.getSelector(ErrorState.POPUP_ID.getId(), “dungeon”);[/java]
[java]zay-es\examples\MonkeyTrap\src\trap\Main.java:63: error: no suitable constructor found for ScreenshotAppState(String,long)
new ScreenshotAppState("", System.currentTimeMillis()),
constructor ScreenshotAppState.ScreenshotAppState(String) is not applicable
(actual and formal argument lists differ in length)
constructor ScreenshotAppState.ScreenshotAppState() is not applicable
(actual and formal argument lists differ in length)[/java]
[java]zay-es\examples\MonkeyTrap\src\trap\MainMenuState.java:220: error: cannot find symbol
ErrorState error = new ErrorState(“Connection Error”, e.getMessage(), “dungeon”);
symbol: class ErrorState
location: class MainMenuState.StartMulti[/java]
[java]zay-es\examples\MonkeyTrap\src\trap\filter\DropShadowFilter.java:167: error: cannot find symbol
casters.setComparator(new CasterComparator());
symbol: method setComparator(DropShadowFilter.CasterComparator)
location: variable casters of type GeometryList
Note: Some input files use unchecked or unsafe operations.
Note: Recompile with -Xlint:unchecked for details.[/java]
The version of ScreenshotAppState that I use is from trunk. I don’t think there is an automated build of trunk but I’m not sure. I don’t know what the nightlies are building against right now.
Unfortunately, the dependency on trunk is going to be even more true going forward since I will be depending on changes I’ll be making to SpiderMonkey as well. So until 3.1 is released or until there is a nightly of trunk (maybe there is and I don’t know)… then you will have to build JME from SVN (just the engine, though).