Hi,
I have loaded my models to the environment using MaxToJme() and had made boundingbox for them.
I tried to access the name of the picked model in the following way
pr = new BoundingPickResults();
rootNode.findPick(mouseRay, pr);
System.out.println(pr.getPickData(0).getTargetMesh().getName());
but all i got was the name of the bounding boxes of the models other than the name of the actual object,
what can i do to get access to the name of my picked model other than the name of its bounding box?
Or are there any way to access the model's identifier apart from its name?