Hello Community,
[java]
// Position is a Vector3f(10, 0, -100);
Box b = new Box(position, w/2, h/2, 0);
geom = new Geometry(“PlayerShape_”+id, b);
Material mat = new Material(parent.getAssetManager(), “Common/MatDefs/Misc/Unshaded.j3md”);
mat.setColor(“Color”, ColorRGBA.White);
geom.setMaterial(mat);
matchNode.attachChild(geom);
[/java]
I think I have just a beginner-problem After I created the cube this way I want to move him to other coordinates with my position-vector. This means position gets an new value and then I need something like geom.setCenter(position); I’m sorry but I can’t find a suitable method for this.
Thank you for your help and sorry for my bad English (currently I’m learning this language)
Greets Mike
I am not sure what you want, but you can look at this if you haven’t: https://wiki.jmonkeyengine.org/legacy/doku.php/jme3:beginner:hello_node So if you wanna position something, that is called a translation.
by my-position vector do you mean position of the player ? if so you would have to setLocalTranslation of the box in the update loop
Ahh ok, thanks I get it