Moving a Texure over a fixed Spatial to Simulate Movement

Hi there!

I was wondering if it was possible to move a texture around on a fixed spatial (such as a floor or scrolling background).

I want to use a single spatial and scroll the image on it based on the movement of the player

Is this possible?

If so how?

Change the texture coordinates of the mesh or write a custom shader with an offset. Pretty much the only ways.