Hello anybody,
btw i wanna make ms3d object by myself. I doesn't have experience anymore about it. What engines/softwares are easy to make it?
I know it’s a long shot, but you might try MS3D
thank for the information. I'll try it. I hope i can use it.
Yaps . i get ms3ds editor! And how about make object as forma .obj? What editor does can use??
jocko_b201 said:
Yaps . i get ms3ds editor! And how about make object as forma .obj? What editor does can use??
MS3D exports to obj as well, as you can see in the formats table which is on the very page I linked...
yes i see ,but when i inport from .obj, texture .tga can’t loaded.There only white and black object.
I try load other .obj object in example TestObjJmeWrite.java. But it didn’t success.The object is http://www.sharecg.com/v/14175/3d-model/Archer:-low-poly-RTS-game-character?PSID=0fdf23e2a7e06ae4ce768866b3d088fa.I see in it,there is .obj and .tga format. But in example resources there is .obj and .mtl format. What diferent beetwen both of them? Can i load .obj with .tga texture?How?
You should check your mtl file to see if it is referencing the tga image in there. OBJ and MTL are text-based formats that you can manually edit if you know what you are doing. The texture itself is neither in the OBJ nor MTL, it would have to have its name somewhere for jME to actually load it. Another option would be to load the texture yourself and apply it to the white model.
:D. Yes i have already checked it. But i didn't find file .mtl at link given before. There are .obj,.tga,.db.
not all OBJ models have a mtl (material) file…
try just texturing your object once its in jME
(get object, create texture state, set texture and apply to texture state, apply texture state to object)