Multi-geometry Blender models imported into 3.0Stable

@Kaelthas: Any chance of a back-port into 3.0.x?

Actually I have no idea because I do not prepare the versions of SDK :wink:
I just fix bugs and commit them to svn.

@Kaelthas said: Actually I have no idea because I do not prepare the versions of SDK :wink: I just fix bugs and commit them to svn.
All your latest changes move stuff around quite a bit and depend on a core change since a while ago. So I doubt that.

Understood. I’m off to figure out why my models have materials but no textures…