I wanted to know, when generating a TerrainBlock, if it's possible to have multiple detail-textures. Im not talking about multi-texture but rather map area A using detail.jpg and map area B uses a different detail image while terrain textures are the same. Im trying to make my own desert landscape with areas of dehydrated ground, sandpiles etc.
I was thinking about generating multiple terrainblocks with each having their own detail-texture but that might be a bit overkill.
yeah, look at the terrainpage stuff, it handles multiple terrainblocks…then just assign different texturestates to the different blocks as you said