Multiple Meshes on single Skeleton


Is that possible to share single skeleton file between multiple meshes (skins)? All those meshes have the same skeleton and animation. This may be very useful not to copy animation data for every mesh, just use single file for all of them. But i guess, as for material, .skeleton file must be named as mesh it belong to?

If not, then is that possible to syncronize two meshes with uniform skeletons?

If you have many models using the same skeleton.xml file, then the engine will try to share as much data as possible.