The PhysicsSpace documentation suggests that multiple PhysicsSpaces can be used at once. For example, I intend to have a server which needs a PhysicsSpace for each instance of the game running.
When I try to open two instances I get an ODE error:
"Joint and bodies must be in the same world (C:eigen dateienjavagamedevelopmentode-unstableodesrcode.cpp:1049)"
Has anybody had luck with this? Any ideas?
Yes I used them myself. If nothing went wrong they should still work. Please make sure you create the physics nodes and their joints from the same space.