Hi all,
I am implementing multitexture for my objects, i want to put a diffuce channel and a lightmap into another channel, at this point reading the sampples ok.
Now i want to set different blendmodes for the lightmap, i want to set the multiply mode, and multiply X 2 and multiply X 4 modes, how can i make that?
thanks.
I think you are looking for ACF_MODULATE. You may be able to scale that x2 and x4 with setCombineScaleRGB(float)
uau! great!