My experience on remote rendering using jMonkey

Hi folks!

I decided to use jMonkey as the base engine for my bachelor’s degree thesis that consists on a research on remote rendering techniques applied to videogames (commonly referred as ‘cloud gaming’).

The project is far for being complete as the audio streaming part is totally missing and video encoding is not efficient as commercial competitors like Stadia and GeForce now, but I think it’s to share with the community the results.

The complete source code is available here: Lorenzo Catania / CloudMonkey · GitLab

The thesis paper is available for free here:



Interesting. Thanks for sharing!

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