Hello Monkeys, I just update Jme3 and now I have a problem with the textures. When game runs(Android) at display only shows the low resolution textures, any idea how I can solve this problem? thanks!
Actually compression is kicking in, and it gives bad results on gradient textures.
It’s kinda crappy right now but you can disable it.
In your mainActivity constructor just add this line
TextureUtil.ENABLE_COMPRESSION = false;
Thanks for responding, now works perfect