It’s been many months too long since last I’ve used JME and now I’m back once again.
Quick question regarding whether the bullet physics in the currently nightly build is properly building?
I ask, as I’m getting an error that I posted for a long while ago, where the solution was to use the RC for the engine over the nightly build.
For anyone whose curious, the error from adding a joint using native bullet (rather then jbullet)
SEVERE: Uncaught exception thrown in Thread[LWJGL Renderer Thread,5,main]
java.lang.UnsatisfiedLinkError: com.jme3.bullet.PhysicsSpace.addConstraintC(JJZ)V
at com.jme3.bullet.PhysicsSpace.addConstraintC(Native Method)
at com.jme3.bullet.PhysicsSpace.addJoint(PhysicsSpace.java:665)
at com.jme3.bullet.PhysicsSpace.add(PhysicsSpace.java:414)
Apologies if there’s a status / update page somewhere that I’ve over looked, otherwise thanks in advance
The mingw build process is broken again courtesy of @sbook Some ubuntu updates for the web server broke the install
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Yeah, we were also thinking about simply setting up a separate build server as the build is quite the memory and CPU test
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