When trying to run an empty implementation of BaseGame or FixedFramerateGame, I get the following:
20/07/2005 20:21:18 com.jme.app.FixedFramerateGame start
INFO: Application started.
20/07/2005 20:21:18 com.jme.system.PropertiesIO <init>
INFO: PropertiesIO created
20/07/2005 20:21:18 com.jme.system.PropertiesIO load
INFO: Read properties
java.lang.NoSuchMethodError: org.lwjgl.Sys.setProcessPriority(I)V
at com.jme.util.lwjgl.LWJGLTimer.<init>(Unknown Source)
at com.jme.util.Timer.getTimer(Unknown Source)
at com.jme.app.FixedFramerateGame.start(Unknown Source)
at net.java.dev.bta.engine.GameEngine.main(GameEngine.java:92)
20/07/2005 20:21:18 com.jme.app.FixedFramerateGame start
INFO: Application ending.
Exception in thread "main" java.lang.NullPointerException
at com.jme.app.FixedFramerateGame.start(Unknown Source)
at net.java.dev.bta.engine.GameEngine.main(GameEngine.java:92)
Java Result: 1
I can't understand the reason... All I can say is that I have the latest (and most stable) release of LWJGL, I got it yesterday from their website. Does jME uses an older release?
Sorry if this post is not meant for these forums :/
Is downloading the CVS code the only means of getting the current stable jME release? Can I get an updated .jar file without having to download your java.net's code and compile it? I would like to avoid that, if possible.
That’s the reason why I didn’t want to grab it from CVS
I’m also a java.net user, I have a small project in their game forge. So downloading the code from their CVS is no big deal, but I would like to stick to a “stable” version, compatible with LWJGL .97. I know that I might be asking for too much :D, but if anyone could provide me a more “updated” .jar of the jME (or show me where to find it), I would appreciate it. My e-mail is this one: rodrigogh@brturbo.com.br