I was just looking at gamedev.net and I found this:
DevMaster.net Presents the 3D Engines Database
Posted by: Dia Kharrat at 1:59:54 AM
Inspired in part by the outdated 3d engines list, DevMaster.net has developed a 3D Engines Database, a new feature of the site that provides a comprehensive and easy-to-navigate database. This database is committed to providing the most accurate and up-to-date information for today's 3D engines. Each engine contains a brief description as well as a list of supported features and general info. In addition, each engine can be rated and reviewed by users to provide feedback and comments. Goto http://www.devmaster.net/engines/ to access the 3D engine database.
jME (jMonkey Engine) is a high performance scene graph based graphics API. Much of the inspiration for jME comes from David Eberly's book 3D Game Engine Design. Using a abstraction layer, it allows any rendering system to be plugged in. Currently, LWJGL is supported with plans for JOGL support in the near future. jME is completely open source under the BSD license. For a complete list of features, see http://www.mojomonkeycoding.com/index.php?option=content&task=view&id=17&Itemid=31