[newbee] collision detection advice wanted!

aargh another newbie problem…

I have an animated model walkin around my virtual world so far so good,

but when it hits an obstacle (e.g. box/wall) I need to stop further

movement in this particular direction, how should I implement this…?

e.g. how can I find which side of my model hits the wall ?

Here are few of my thoughts in this subject:

  • my model has OrientedBoundingBox attached, so I can extract