[newbee] ThirdPersonHandler and model orientation

I am trying to add animated model to world controlled by ThirdPersonHandler (my code is heavy based on TestThirdPersonController)

and my question is: how can I change (or controll) model orientation along move direction or in other words when my animated model moves forward it would be nice to see its back not front  :slight_smile:



Thanks in advance

valar

I recommend running jmetest.input.RenControlEditor. This application will allow you to adjust every conceivable setting in real time to let you get the effect you want.

Sounds like you need to add your model to a node and the rotate the model around 180degrees so that it will face forward.  Send the node you attach to to the handler.

renanse said:

Sounds like you need to add your model to a node and the rotate the model around 180degrees so that it will face forward. Send the node you attach to to the handler.


thnx! it works like a champ, here for the records only solution in almost-java-code: