Newbie trouble with importing models

@normen said:
Yes I did, you said you don't have time so I suggested spending it purposeful.

I plan to, eventually.

@danvath said:
Try:

http://www.oyonale.com/modeles.php?lang=en&format=OBJ

they are .obj files but I have found that for the most part a lot can go directly into the jme.

What I have found to work best is to set up the ogrexmlexporter. Load whatever model I need into blender and make sure the normals are correct. I have also found that a lot of models you find online will have reversed normals so they will not appear correctly when loaded into jme. Then export to .xml format and they work perfectly in jme.


Thanks, I'll check it out when I get a chance. Although I've still a lot to learn in Blender before I can do much there. One foot in front of the other.

Hey,



my answer may be a little late, but did you check the models from the online AssetBrowser (http://hub.jmonkeyengine.org/2010/10/29/jme3-assetpacks-a-new-way-to-share-jme3-assets/)? I used them for some quick tests and like em.

You wont face the hassle to import blender modles, that may not work.



Btw. anyone knows where I can find the Lincence of that models?



meddins

@meddins86 For each model you can see properties when opening the properties window.