Nice read: Game Programming Patterns

I found a nice book about game programming in general a while ago. It’s a very entertaining read and the online version is even free. It might help you to better structure your games. :smirk:

Read it here: Game Programming Patterns

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Thanks, been looking for such a read.

That book actually is quite good. I Didn’t expect that :slight_smile:

If you are a beginner in game development, the book gives quite good advice on code structuring.
Also uses handy examples.

It’s one of the most entertaining technical books I’ve read in years. The blog is pretty cool, too.