Nifty Exception

Exception in thread "LWJGL Renderer Thread" java.lang.NoSuchMethodError: de.lessvoid.nifty.NiftyInputConsumer.processMouseEvent(IIIIZ)Z
at com.jme3.niftygui.InputSystemJme.onMouseMotionEventQueued(InputSystemJme.java:106)
at com.jme3.niftygui.InputSystemJme.forwardEvents(InputSystemJme.java:169)
at de.lessvoid.nifty.Nifty.update(Nifty.java:224)
at com.jme3.niftygui.InputSystemJme.endInput(InputSystemJme.java:94)
at com.jme3.input.InputManager.processQueue(InputManager.java:773)
at com.jme3.input.InputManager.update(InputManager.java:837)
at com.jme3.app.Application.update(Application.java:567)
at Bubby4j.BaseGame.update(BaseGame.java:201)
at com.jme3.system.lwjgl.LwjglAbstractDisplay.runLoop(LwjglAbstractDisplay.java:144)
at com.jme3.system.lwjgl.LwjglCanvas.runLoop(LwjglCanvas.java:199)
at com.jme3.system.lwjgl.LwjglAbstractDisplay.run(LwjglAbstractDisplay.java:218)
at java.lang.Thread.run(Unknown Source)

BaseGame.java:201 is
[java]super.update();[/java]
Why is the exception being thrown?
BaseGame is my custom SimpleApplication.

Looks like you messed up your libraries somehow, the jMonkeyEngine3.jar doesn’t fit to the nifty libraries. In the SDK, just make sure you updated all the way using the nightly update center, then everything is configured automatically, no need to add or remove any libraries from the project.

Thanks, that fixed it!