Hi,
I’ve been using jME3 for a couple of weeks on another laptop. This laptop however is experiencing trouble compiling the same project. I downloaded the jME3 SDK an hour ago, updated it - but the error persists. I tried the option to Clean and Build
This is my code (taken directly from the tutorial I think):
[java]/** 2. Create the height map */
AbstractHeightMap heightmap = null;
Texture heightMapImage = assetManager.loadTexture(
“Textures/Terrain/splat/mountains512.png”);
heightmap = new ImagebasedHeightMap(heightMapImage.getImage());
heightmap.load();[/java]
The error during compile:
[java]
warning: [options] bootstrap class path not set in conjunction with -source 1.5
C:UsersAsserDocumentsjMEProjectsmyTDGamesrcdabblesysworldWorldManager.java:99: error: cannot find symbol
heightmap = new ImagebasedHeightMap(heightMapImage.getImage());
symbol: class ImagebasedHeightMap
location: class WorldManager
[/java]
Any suggestions ?
Hm, you sure you updated it? If the constructor takes a BufferedImage / AWT image then this is beta w/o any updates.
When checking for updates it just checks and then says ‘Your application is up to date’ - ‘There are no updates available’.
Am I checking for updates the wrong place? It does say ‘Plugin Installer’ at the top - perhaps there’s another way to check which version I have ?
Did you change the premade libraries (Tools->Libraries) at some point? Then they won’t be updated but point at the jars you selected then. Do you have the AWT image constructor?
Sorry - was a capitalization-error on my part. It was ImageBasedHeightMap, and not ImagebasedHeightMap.
Thanks for the quick support yet again.
Which I could have read from the compile error.