[NOOB Question] When 2 Textures Intersecting

Looks like z fighting:



explaination of what that is by Mojomonkey:

http://jmonkeyengine.com/mark/?p=136



solution:

Move the near plane further away from your camera (increase minimum viewing distance), or increase the far plane (decrease maximum viewing distance)

Thanks for the reply. It looks like I should push the brake to learn the basic for a moment.



:slight_smile:



Regards,

Kendy.