Nothing will work

Fresh install of windows, java JDK, and jmonkey SDK…no matter what i try to run i keep getting errors on projects that would previously run before i reinstalled windows…any ideas???please!







May 13, 2012 12:40:29 AM com.jme3.app.Application handleError

SEVERE: Uncaught exception thrown in Thread[LWJGL Renderer Thread,5,main]

com.jme3.asset.AssetNotFoundException: Textures/Terrain/splat/alphamap.png (Flipped) (Mipmaped)

at com.jme3.asset.DesktopAssetManager.loadAsset(DesktopAssetManager.java:239)

at com.jme3.asset.DesktopAssetManager.loadTexture(DesktopAssetManager.java:293)

at com.jme3.asset.DesktopAssetManager.loadTexture(DesktopAssetManager.java:312)

at com.jme3.asset.DesktopAssetManager.loadTexture(DesktopAssetManager.java:324)

at mygame.Main.simpleInitApp(Main.java:63)

at com.jme3.app.SimpleApplication.initialize(SimpleApplication.java:230)

at com.jme3.system.lwjgl.LwjglAbstractDisplay.initInThread(LwjglAbstractDisplay.java:129)

at com.jme3.system.lwjgl.LwjglAbstractDisplay.run(LwjglAbstractDisplay.java:205)

at java.lang.Thread.run(Thread.java:722)



May 13, 2012 12:40:29 AM com.jme3.renderer.lwjgl.LwjglRenderer cleanup

INFO: Deleting objects and invalidating state

May 13, 2012 12:40:29 AM com.jme3.input.lwjgl.LwjglMouseInput destroy

INFO: Mouse destroyed.

May 13, 2012 12:40:29 AM com.jme3.input.lwjgl.LwjglKeyInput destroy

INFO: Keyboard destroyed.

May 13, 2012 12:40:29 AM com.jme3.system.lwjgl.LwjglAbstractDisplay deinitInThread

INFO: Display destroyed.

Java Result: 255

BUILD SUCCESSFUL (total time: 20 seconds)

missing jme3-test-data lib from your project perhaps ?

You are missing the test data: https://wiki.jmonkeyengine.org/legacy/doku.php/sdk:sample_code